Lamb Of God Tour Visuals
Lamb of God – Album Tour Visuals
Animated Stage Content Based on Original Album Art | Live Metal Tour Aesthetic
Overview
For Lamb of God’s album tour, I was commissioned by We Are Hive to create animated stage visuals that brought the band’s original album artwork to life. The goal was to retain the grit and impact of the original illustrations, while transforming them into dynamic, motion-driven content that could drive the energy of a full live metal performance.
Role & Tools
Role: Animator, Visual Designer
Tools Used: Cinema 4D, After Effects, Photoshop
Visual Style & Concept
The band’s album art is known for its dark, layered, textural aesthetic—I deconstructed these elements, rebuilt them in 3D, and added camera movement, parallax depth, and visual effects to create a series of animated environments. The visuals were designed to sync with the band’s setlist, moving between intense buildup sequences and breakdowns that matched the music’s aggressive pacing.
The animation style remained true to the tone of the original artwork, preserving its hand-crafted feel while adding motion, scale, and energy for the LED screen format.
Process Highlights
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Translated static album illustrations into animated 2.5D compositions.
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Used parallax techniques and layered textures to enhance depth on large LED displays.
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Timed visuals to match tempo shifts and key moments in the band’s performance.
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Delivered optimized visual assets for multi-panel LED playback across tour venues.
Credits
Client: We Are Hive / Lamb of God
Tour: Album Release Tour
Direction & Animation: Jacob Faulkner (Ordos)
Software: Cinema 4D, After Effects, Photoshop






