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The track is an atmospheric, brooding instrumental, not the easiest visuals will match that – so I created a 2d character that becomes a sort of container for everything we are evoking, from the sense of a monster film, to Greek tragedy. I placed him in a photographic lansdscape where things feel real, but odd, and skewed. This back and forth, between the imagined and the almost-real creates a compelling narrative for the viewer.

Concept, Art Direction, Animation and Design : Marco North